14-07-2021

  • IF YOU HAVE SHIMEJI-EE- Unzip this rarin your Shimeji-ee/img/ folder, then run Shimeji-ee as normal and select her from your img sets. Preinfected Hunter and Smoker are a joint shimeji, and will wander around together.
  • What is Shimeji-ee.exe? Shimeji-ee.exe is usually located in the 'c:downloads' folder. None of the anti-virus scanners at VirusTotal reports anything malicious about Shimeji-ee.exe. If you have additional information about the file, please share it with the FreeFixer.
Oct 18th, 2018
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  1. (copied from https://pastebin.com/YFEGhgxY by ozzi9816 because it had 'feg' in the URL)
  2. UPDATE: THIS PASTEBIN WILL NOT BE UPDATED ANYMORE. PLEASE GO TO undertaleshimejis.tumblr.com FOR THE LATEST UPDATES
  3. For people who want a more reliable way to follow Undertale shimeji news, go to this tumblr blog: http://undertaleshimejis.tumblr.com/
  4. If anyone finds new Undertale shimejis, go to the blog linked above, and send me it as a submission. If you're not the creator, make sure to credit the original artist if possible.
  5. Also, make sure to start the shimejis with the 'Shimeji-ee.jar' file and NOT the 'Shimeji-ee.bat' or 'Shimeji-ee.exe' files.
  6. One more note: If a certain shimeji doesn't come in your OS, you can try one of the other versions, just know that if it doesn't work I can't help you.
  7. Q&A/Troubleshooting:
  8. Q: What is a shimeji?
  9. A: It's a little desktop mascot that runs around your computer screen, and occasionally throws windows off the screen and multiplies (If you have a mischievous version installed)
  10. They a named after a type of Japanese mushroom that multiplies rapidly, as these tend to do.
  11. Q: The shimeji won't show up!
  12. A: Make sure you're using the correct type for your OS. If you have Windows 7/8 and a 64bit operating system, follow this guide: https://www.youtube.com/watch?v=EuZZLCSinMk
  13. Even if you're on Windows 10, you might want to follow that guide anyway if it doesn't work.
  14. Make sure to have the latest version of Java installed on your computer.
  15. If you've followed these instructions and it still doesn't show up, that shimeji probably wasn't intended for your OS.
  16. Q: I want to make a shimeji!
  17. A: Well, what you want to do is download a copy of a shimeji you know works, and just draw all the necessary images using the existing ones as templates (make sure to name them correctly, look at the ones currently in the folder for reference) and once you are done, you have your shimeji. Here is a more in-depth guide (Sorry for the cringey dialogue in advance): http://builderofworlds.deviantart.com/art/TUTORIAL-Making-Shimeji-215921992
  18. Q: My shimeji isn't doing anything/keeps throwing my windows around or multiplying too much!
  19. A: See the 'How to Alter a Shimeji's Properties' tutorial.
  20. Q: My shimeji isn't climbing on windows!
  21. A: This is a problem I still have myself, but here is a sort of temporary fix I use: Go here: http://www.mediafire.com/download/9whyp5v5xz13csp/Shimeji-ee.jar download it and replace your current jar file in the folder with this one. Then, make a new text file in the shimeji folder titled 'windows.txt' and put this into it (as it is formatted): https://code.google.com/p/shimeji-ee/issues/attachmentText?id=26&aid=260002000&name=windows.txt&token=ABZ6GAfUlVe4qkvO51OStf-NjNUykfHczQ%3A1448316146396
  22. Save, boot up your shimeji, and it should be working (somewhat, it's still really picky)
  23. Q: What are these 'Mischievous' and 'Calm' versions/what do you mean by 'Both'?
  24. A: Calm shimejis don't multiply or throw windows, mischievous ones do. When I say both, I mean that it's a zip file with both types in it.
  25. Q: I have a shimeji I want added to the database!
  26. A: Go to this blog (http://undertaleshimejis.tumblr.com/) and send it to me as a submission! If the original creator isn't you, make sure to link back to them if you can.
  27. Q: My question isn't on here!
  28. A: Sorry, I'll try my best to keep this updated, but no promises.
  29. Masterlist:
  30. Asriel:
  31. Preview: http://prntscr.com/9693xc
  32. - http://www.mediafire.com/download/2zono4ot68z1zrm/Calm_Asriel_Shimeji.rar (Calm)
  33. - http://www.mediafire.com/download/g5x1950kiz5n0iv/Asriel+buddy.7z (Mischievous)
  34. - https://github.com/lamialily/linux-shimeji (Linux)
  35. Preview: http://i.imgur.com/OUZW6mK.png
  36. - http://www.mediafire.com/download/wz5y1eaj9397v6h/Asriel_Shimeji-ee2.rar (Both included)
  37. Napstablook (Win 7/8/10):
  38. https://www.dropbox.com/s/ftdzafim4sp3ls7/Blooky%20Shimeji.rar?dl=0 (Mischievous)
  39. http://www.mediafire.com/download/34p33pnz1yn2izh/BlookyCalm.rar (Calm)
  40. Happstablook (Win 7/8/10):
  41. https://www.dropbox.com/s/2f5mnq0xwd2v4mp/Happstablook%20Shimeji.rar?dl=0 (Mischievous)
  42. http://www.mediafire.com/download/p4kh15jrjp652p7/HappstaCalm.rar (Calm)
  43. Sans
  44. Preview: http://prntscr.com/9694ca
  45. http://www.mediafire.com/download/76xtyaxudueax2v/SansUpdated%28Both%29.rar (Mischievous & Semi-Calm, Multiplies itself to 10)
  46. http://www.mediafire.com/download/8rmppj5041oe6ak/Shimeji+-+Calm.rar (Calm)
  47. http://www.mediafire.com/download/5c867fl27f65ueo/Shimeji+-+Mac.zip (Mac ver, Mischievous, Japanese UI)
  48. Preview: http://prntscr.com/9853gg
  49. http://www.mediafire.com/download/81vmu4zuolemz4u/LazySans.rar (Doesn’t move, one version)
  50. Preview: 36.media.tumblr.com/6423aefbd773de0f8f32b2b6ee7c83d9/tumblr_inline_nza2q43ItM1tfmrr4_500.png
  51. - http://www.mediafire.com/download/h66nqj6n1ywr3d6/Sans.rar
  52. Mettaton EX
  53. Preview: http://prntscr.com/9694h5
  54. http://www.mediafire.com/download/3adpha18os7yiuk/MettatonEX%28Both%29.rar (Both included)
  55. Preview: http://puu.sh/lEWhf/ccb9122734.png
  56. http://www.mediafire.com/download/57k860ikq0hyk89/MTT-Brand+Shimeji.rar (Both included)
  57. Frisk:
  58. Preview: http://prntscr.com/9694l0
  59. http://www.mediafire.com/download/q22o2cm7cvzg1u5/Frisk%28Both%29.rar (Both included)
  60. Preview: http://prntscr.com/9694oy
  61. http://www.mediafire.com/download/jc6g3nn391qxcqm/Frisk2%28Both%29.rar (Both included)
  62. Preview: 40.media.tumblr.com/e62bdd8c6a56d85b44ca3127bea8d714/tumblr_inline_nyytwbADGk1tsrwyv_250.png
  63. - http://www.mediafire.com/download/f55n6iti2dc0w1c/Frisk+Shimjeji.rar (Both included)
  64. Gaster (Win 7/8/10):
  65. Preview: http://prntscr.com/9694t7
  66. - http://www.mediafire.com/download/slfs6kh95jrkbrn/GasterFixed%28Both%29.rar (Both included, Win 7/8)
  67. Preview: http://40.media.tumblr.com/57fc86cd27e2f52cc107087d9bf0fa50/tumblr_nyo733GgKx1s6qim3o1_250.png
  68. - http://www.mediafire.com/download/cxc8ecmccdcvojn/Gaster2%28Both%29.zip (Both included)
  69. - http://www.mediafire.com/download/3h8xb1nf7bz1gqy/PreCoreGaster.zip (Both included)
  70. Chara (Win 7/8):
  71. http://www.mediafire.com/download/c54z3tcf1b8hken/Chara%28Both%29.rar (Both included, Black eyed and red eyed version)
  72. Flowey:
  73. Preview: http://i.imgur.com/BOqFfE7.png
  74. http://www.mediafire.com/download/k7gqye2miq8q86m/FloweyFixed%28Both%29.rar (Both included, Version with knife and without)
  75. Preview: http://imgur.com/oxgmzR8.png
  76. http://www.mediafire.com/download/wcs4pwyfedj7sx8/Flowey%232%28Both%29.rar (Both included)
  77. Papyrus (Win 7/8):
  78. http://www.mediafire.com/download/lxptc9aba4a8znd/Papyrus+by+Michiroon%28Both%29.rar (Both included)
  79. Toriel (Win 7/8):
  80. Preview: http://orig10.deviantart.net/66b9/f/2015/328/e/8/8504bf2fabc3792a243a97b6c20d3a8a_by_tremendous_by_design-d9hxjil.gif
  81. http://www.mediafire.com/download/vuae02a19g7td1c/Toriel%28Both%29.rar (Both included)
  82. Undyne (Win 7/8):
  83. http://www.mediafire.com/download/g8ifbla574ablsb/Undyne.rar (Both included)
  84. Temmie (Win 7/8):
  85. http://www.mediafire.com/download/95aula9bo1kob4b/Temmie.rar (Both included)
  86. Mettaton (Box) (Win 7/8, Mac):
  87. http://www.mediafire.com/download/h76v2cb4z9lzh16/BoxMettaton.rar (Both Included)
  88. Muffet (Win 7/8):
  89. http://www.mediafire.com/download/yxuj56uk4gdkoeu/Muffet.rar (Both included)
  90. Grillby (Win 7/8):
  91. http://www.mediafire.com/download/0lhvqsao0svnr8c/Grillby_PC.zip
  92. Asgore (Win 7/8):
  93. http://www.mediafire.com/download/vjtjwoy4wwweo4g/Asgore.rar (Both included)
  94. Mad Dummy (Win 7/8):
  95. Preview: http://undertaleshimejis.tumblr.com/image/136275844581
  96. http://www.mediafire.com/download/hn58oxbtcwafbla/mad+dummy+shimeji.rar (Both included)
  97. Shimejis in Development:
  98. Mettaton EX:
  99. http://marionecto.tumblr.com/post/133853749629/and-here-we-go-49-of-53-frames-but-i-suppose (EST Completion Date: 12/25/15)
  100. http://mettatons-of-puns.tumblr.com/post/132837683630/mettaton-chibi-im-actually-trying-to-turn-this (EST Completion Date: Unknown)
  101. Mettaton NEO:
  102. http://marionecto.tumblr.com/post/133854036554/next-project-mettaton-neo-shimeji (EST Completion Date: 12/25/15)
  103. Tutorials:
  104. How to Alter a Shimeji's Behaviors: http://pastebin.com/9y5kv7dq
  105. How to Change a Shimeji's Walking Speed and Cycle Speed: http://pastebin.com/XZ9wvsYL
  106. Shimeji-ee '/conf' Tutorial (In depth guide on action and behavior.xml files): http://pastebin.com/8xAHiRkQ

Other Characters. Among Us Shimeji D/L +Interaction Cachomon 107 11 Chompy shimeji Jason5432 5 0 Leif shimeji Jason5432 4 0 Kabbu shimeji Jason5432 4 0 Vi shimeji Jason5432 9 0 Mitsuko Miyazumi Shimeji (Desktop Buddy) talk-about-eye-candy 7 1 Powerpunk Girls Desktop Buddy (shimeji) talk-about-eye-candy 9 5 Council of Ricks Desktop Buddies.

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Download NowSource CodeDeviantArt GroupVideoAffordances Tutorial
This tutorial will walk you through the various steps required to make an interaction animation between two different shimeji. It expects you to have a working understanding of how to edit the xml files to add frames and the like.
You can also download a working example for free from my Patreon. Note that this version is not guaranteed to be using the latest version of Shimeji-ee, so if you plan to use this particular example for your own shimeji you should update it to the latest version.
Interactive actions have the following components:
  1. A shimeji Broadcasts an affordance
  2. Other shimeji detect this affordance and move towards it (ScanMove)
  3. Once the shimeji meet, they Interact. If the interaction finishes successfully, they change to the given new Behavior. Otherwise, they continue as normal in their respective sequences.

Broadcast

Let's start with broadcast. There are three versions:
  • Broadcast
  • BroadcastStay
  • BroadcastMove
ShimejiThese correspond to Animate, Stay and Move respectively, and work in the same way.
For this example, let's make a Broadcast action. Take the sit action of the shimeji you want and make a copy of it.
Then, modify it so it becomes a Broadcast

Shimeji Creator

action instead of a Stay as shown in the code snippet below.
Note the new parameter, Affordance. Any shimeji searching for an affordance will need to use this same value.Create a new sequence for the action as normal.
Add the new action into behaviors.xml as appropriate. I recommend a high frequency as it relies on another shimeji noticing it.
For this example, place it in the 'On the Floor' condition block.

ScanMove

ScanMove refers to moving towards a target shimeji that is Broadcasting the affordance of interest.
Start by making a copy of the run action in the shimeji that will be looking to Interact with the first shimeji, as seen here.Modify the action to the new ScanMove type. Take note of the new attributes:
  • Affordance: The same name as you used before, in the Broadcast action. These values must match!
  • Behavior: When the shimeji reaches the Broadcasting shimeji, this is the Behavior (not Action) to change to.
  • TargetBehavior: The same, but for the Broadcasting shimeji, not the ScanMove-ing one.
Note that the behaviour properties are expecting Behavior names, which typically refer to sequences, not Actions with image frames.Create a new sequence for the action.
Note the small Stand before the ScanMove—this is important! Without it the ScanMove will not work.Add into behaviors.xml as normal. It should be a high frequency.
For this example, place it in the 'On the Floor' condition block.

Interact

Now that we have the two shimeji meeting, they need to Interact with each other. You can either have art showing each of them separately in their own frames, or one of them using frames with no images set and the other having the art of both. Either way you should use the Interact action so they know to stop if they are torn apart by the cursor or environmental changes.
You can also use the optional Behavior attribute to force one or both of them to execute a behaviour should the interaction complete successfully. Other behaviours in the sequence/NextBehaviourList would follow on from an interrupted interaction.
For this example, one of the shimeji will become invisible for the duration of the Interact

Shimeji Ee Desktop Pet

ion. The other will display art for the both of them. The first shimeji, with the art shown, would use an action like this:And the associated sequence:The second shimeji uses a pose with no image, measured to be as long as the other action. It uses the Behavior attribute to force a behaviour change should the Interaction complete.And the associated sequence:In behaviors.xml, these should appear in the list with their frequency set to 0 and be hidden from view. If they are not listed, the Shimeji Interact

Shimeji For Pc

ions will not work.

Shimeji Ee Google Code